![]() – If players are unable to start a King of the District fight because they do not have a gold bar, the appearing craft window now gives an explanation as well ![]() The current HP for these characters will turn to 1 instead – Mystery nodes are now unable to kill members of the exploration team due to HP loss. Doing so led the navigation to get stuck on the city map – Fixed an issue that could occur if players crafted a club membership card right after a boss fight. – From now on, disappearing subtitles do not remove selections from enemies and certain UI elements. Doing so caused the gameplay to get stuck – Fixed an issue in the first tutorial fight if players kept trying to activate skills while the 3rd turn was started. – Unspent circus act points are now displayed correctly in all cases on the Circus Act upgrade UI – Fixed the combat level being visible for a few frames at the end of the District 4 boss fight – Fixed a rare crash related to winning the battle with the strongman’s ‘Spinebreaker’ skill – Fixed an issue on PC where the cursor graphics did not change to their in-game versions automatically This issue could appear mostly with 21:9 monitors, which have the 2560×1080 native resolution – Fixed an issue on PC where the controller navigation could get stuck if the player changed the video settings to windowed mode. – Fixed an animation issue that could appear in the final boss fight if the boss used the ‘Kick’ skill – Damage bonus now scales properly with the Devotion in all cases – More recruitable characters in the train will possess a random ability Random characters have a higher chance of having a random passive ability – We have made the random devotion range wider for random characters in the train, pushing out the upper limit Recruitable characters can have higher Devotion – We have made it easier to get stars on some Circus Show blueprints ![]() – Reduced boss difficulty in District 1, District 2, and District 4 based on player feedback – We have identified and re-balanced some battles causing trouble for many players, mostly in the 4th, 5th, and 6th Districts Difficulty spikes were removed from all Districts ![]()
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